World of Warcraft helps French media giant gain 8.3 percent over last year.
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World of Warcraft parent company agrees to take a 52 percent stake in Activision, publisher of the popular game Guitar Hero, in a deal valued at roughly $8.1 billion.
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Indie gamers and industry giants prepare to battle for control of the burgeoning online game market.
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'War of Two Worlds' and more in the February 12 issue of Red Herring, on newsstands Monday.
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New careers for founder, former CEO.
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Sales dip as online gaming company fends off robot attacks, readies for D&D Online
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With games now on mobiles, consoles, and PCs, video game marketing association head Jim Chabin says marketing titles is not easy.
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The rising market for online game goodies provokes a backlash from players who just want to have fun.
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The makers of World of Warcraft shut down 18,000 accounts for using illegal software.
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Blizzard’s blockbuster World of Warcraft game is making the company worlds of cash.
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Multiverse seeks to help independent game developers cut costs of creating online games like World of Warcraft.
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The wrongful death suit against the makers of World of Warcraft stirs a long-running debate: Can computer games be addictive?
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Blizzard faces a lawsuit from Chinese parents, who say World of Warcraft caused the death of their son.
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The wildly popular online game logs 4.5 million subscribers and moves into Taiwan, Hong Kong, and Macau.
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Report predicts world’s fastest-growing online game market will nearly triple in five years, but faces steep challenges.
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The world’s largest online game has 4 million paying players, bringing in big sales for Blizzard and parent company Vivendi.
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