Not entirely content with its own in-house tools, Japanese
video game giant Square Enix announced today that it will license Emergent Game
Technologies’ Gamebryo Engine for an upcoming game.
The engine has been used to develop a wide range of games,
including Bully: Scholarship Edition, Fallout 3, and Warhammer Online: Age of
Reckoning.
Square Enix has previously stated its intention to expand
into the western market, though it harbors the odd belief that utilizing
western development tools will make the company’s games more popular in North
America and Europe.
The developer and publisher previously utilized Unreal Engine
3 to create The Last Remnant. The game marked the first time Square Enix
licensed outside technology to create a game. However, the company’s
inexperience with the engine was reflected in the mixed review scores, with The
Last Remnant averaging 65 out of 100 on Metacritic.
While it’s fine that the company is trying other
technologies, Square Enix needs to learn that breaking into the western market
has nothing to do with the game engine, but rather with game design.
The tried-and-true Japanese role playing game genre has
become tired after years of what is essentially the same game being churned out,
and many gamers outside of Japan
want to play something more original and interesting.